A survival adventure on Solana

One ordinary person.
One impossible world.
One way home.

An ordinary life, an impossible doorway — and suddenly you're somewhere new, and dangerous. Gather and build by day. When night falls, something comes for you. The dice decide the fight — but the cards you packed load them. Survive, and find your way home.

The Bloomlands

You were living an ordinary life when the world split open and pulled you through — into a place wide, wondrous, and dangerous, with rules you'll have to learn fast. Gather by day. Build what you can. And when night falls, something comes for you. Last long enough, face what's been waiting, and you might just earn your way home.

By day you prepare. By night you survive.

Simple to start. Deep when you want it.

01

Each day, three actions

Gather, build, hunt, rest, scout, fortify. Commit — no take-backs.

02

Each night, it attacks

Dusk falls and something crosses the ridge. You'll see it coming.

03

The dice decide

One roll settles the fight — and your cards load it. The math is shown before the die.

04

Outlast the wild

Reach the end of your run, then face what's been waiting. Bring the right deck.

Your deck is your survival
Beat the level. Claim its card.
Some cards can only be won — never bought.
Step through the bloom

Be there when the Bloomlands open.

Play the free demo, and follow along as the world gets built. No wallet needed to play.